Searched refs:optimize_nir (Results 1 – 5 of 5) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/zink/ |
D | zink_compiler.c | 577 optimize_nir(struct nir_shader *s, struct zink_shader *zs) in optimize_nir() function 1040 optimize_nir(nir, NULL); in decompose_attribs() 1494 optimize_nir(producer, NULL); in zink_compiler_assign_io() 1521 optimize_nir(nir, NULL); in zink_compiler_assign_io() 1837 optimize_nir(shader, NULL); in lower_64bit_vars() 2164 optimize_nir(nir, zs); in zink_shader_compile() 2174 optimize_nir(nir, zs); in zink_shader_compile() 2256 optimize_nir(shader, NULL); in unbreak_bos() 2507 optimize_nir(shader, NULL); in lower_bindless() 3075 optimize_nir(nir, NULL); in zink_shader_create() [all …]
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/third_party/mesa3d/docs/relnotes/ |
D | 22.2.1.rst | 172 - zink: always run optimize_nir after lower_64bit_vars
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D | 22.0.0.rst | 3124 - zink: run optimize_nir() only once during compile
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D | 22.2.0.rst | 4730 - zink: pass zink_shader to optimize_nir during final optimize pass
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/third_party/mesa3d/src/microsoft/compiler/ |
D | nir_to_dxil.c | 5587 optimize_nir(struct nir_shader *s, const struct nir_to_dxil_options *opts) in optimize_nir() function 5884 optimize_nir(s, opts); in nir_to_dxil()
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