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/third_party/vk-gl-cts/external/vulkancts/data/vulkan/glsl/es310/
Dconstants.test6 …output float out0 = [ 1.123 | 0.75 | -512.0 | -72.13 | 199.91 | -1.123 | -0.75 | 512.0 | -72.13 | …
15 out0 = in0;
26 output float out0 = [ 1.123 | 0.75 | -512.0 | -72.13 | 199.91 ];
35 out0 = uni0;
43 values { output float out0 = 1.123; }
50 out0 = +1.123;
58 values { output float out0 = -1.123; }
65 out0 = -1.123;
73 values { output float out0 = 123.0; }
80 out0 = 123.;
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Dconditionals.test8 output float out0 = [ 0.0 | 1.0 | 1.0 ];
17 out0 = 0.0;
19 out0 = 1.0;
30 output float out0 = [ 0.0 | 1.0 | 1.0 ];
40 out0 = 0.0;
44 out0 = 1.0;
57 output float out0 = [ 0.0 | 1.0 | 1.0 ];
67 out0 = 0.0;
70 out0 = 1.0, out1 = 0.0;
81 output float out0 = [ 0.0 | 1.0 | 1.0 ];
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Dconstant_expressions.test5 values { output float out0 = 5.0; }
14 out0 = a;
22 values { output int out0 = 5; }
31 out0 = a;
39 values { output bool out0 = true; }
48 out0 = a;
56 values { output float out0 = 1.0; }
65 out0 = a;
77 values { output float out0 = 2.19; }
86 out0 = a;
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Dconversions.test11 output float out0 = [ 0.0 | 1.0 | 2.0 | 3.5 | -0.5 | -8.25 | -20.125 | 36.8125 ];
24 out0 = float(in0);
35 output int out0 = [ 0 | 1 | 2 | 3 | 0 | -8 | -20 | 36 ];
48 out0 = int(in0);
59 output bool out0 = [ false | true | true | true | true | true | true | true ];
72 out0 = bool(in0);
83 output float out0 = [ 0.0 | 1.0 | 2.0 | 5.0 | 8.0 | 11.0 | -12.0 | -66.0 | -192.0 | 255.0 ];
96 out0 = float(in0);
107 output int out0 = [ 0 | 1 | 2 | 5 | 8 | 11 | -12 | -66 | -192 | 255 ];
120 out0 = int(in0);
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Dswizzles.test11 output float out0 = [ 0.0 | 1.0 | -0.5 | -32.0 | -0.75 ];
24 out0 = in0.x;
35 …output vec2 out0 = [ vec2(0.0, 0.0) | vec2(1.0, 1.0) | vec2(-0.5, -0.5) | vec2(-32.0, -32.0) | vec…
48 out0 = in0.xx;
59 …output vec2 out0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | ve…
72 out0 = in0.xy;
83 …output vec2 out0 = [ vec2(0.5, 0.0) | vec2(1.25, 1.0) | vec2(-2.25, -0.5) | vec2(64.0, -32.0) | ve…
96 out0 = in0.yx;
107 …output vec3 out0 = [ vec3(0.5, 0.0, 0.5) | vec3(1.25, 1.0, 1.25) | vec3(-2.25, -0.5, -2.25) | vec3…
120 out0 = in0.yxy;
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Dscoping.test8 output int out0 = [ 1 | 2 | 3 ];
24 out0 = a;
35 output int out0 = [ 1 | 2 | 3 ];
50 out0 = a;
61 output int out0 = [ 1 | 2 | 3 ];
78 out0 = a;
90 output int out0 = [ 1 | 2 | 3 ];
105 out0 = a;
116 output int out0 = [ 1 | 2 | 3 ];
133 out0 = a;
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Dfunctions.test17 output float out0 = [ 0.0 | -1.0 | 2.0 | -2.5 ];
32 out0 = func(in0);
43 output float out0 = [ -1.0 | -4.5 ];
58 out0 = func(in0);
69 output float out0 = [ 1.0 | -0.5 ];
84 out0 = func(in0);
95 output float out0 = [ 0.5 | -1.5 ];
110 out0 = func(in0);
121 output float out0 = [ 0.5 | -1.5 ];
136 out0 = func(in0);
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/third_party/vk-gl-cts/data/gles2/shaders/
Dconstants.test5 …output float out0 = [ 1.123 | 0.75 | -512.0 | -72.13 | 199.91 | -1.123 | -0.75 | 512.0 | -72.13 | …
13 out0 = in0;
23 output float out0 = [ 1.123 | 0.75 | -512.0 | -72.13 | 199.91 ];
32 out0 = uni0;
39 values { output float out0 = 1.123; }
45 out0 = +1.123;
52 values { output float out0 = -1.123; }
58 out0 = -1.123;
65 values { output float out0 = 123.0; }
71 out0 = 123.;
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Dpreprocessor.test27 values { output float out0 = 0.0; }
38 out0 = 0.0;
67 values { output float out0 = -1.0; }
76 out0 = VALUE - 1.0;
83 values { output float out0 = -1.0; }
92 out0 = VALUE(2.0) - 1.0;
100 values { output float out0 = 1.0; }
109 out0 = 1.0;
116 values { output float out0 = 1.0; }
125 out0 = float(1.0);
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Dswizzles.test10 output float out0 = [ 0.0 | 1.0 | -0.5 | -32.0 | -0.75 ];
21 out0 = in0.x;
31 …output vec2 out0 = [ vec2(0.0, 0.0) | vec2(1.0, 1.0) | vec2(-0.5, -0.5) | vec2(-32.0, -32.0) | vec…
42 out0 = in0.xx;
52 …output vec2 out0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | ve…
63 out0 = in0.xy;
73 …output vec2 out0 = [ vec2(0.5, 0.0) | vec2(1.25, 1.0) | vec2(-2.25, -0.5) | vec2(64.0, -32.0) | ve…
84 out0 = in0.yx;
94 …output vec3 out0 = [ vec3(0.5, 0.0, 0.5) | vec3(1.25, 1.0, 1.25) | vec3(-2.25, -0.5, -2.25) | vec3…
105 out0 = in0.yxy;
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Dconversions.test10 output float out0 = [ 0.0 | 1.0 | 2.0 | 3.5 | -0.5 | -8.25 | -20.125 | 36.8125 ];
22 out0 = float(in0);
32 output int out0 = [ 0 | 1 | 2 | 3 | 0 | -8 | -20 | 36 ];
44 out0 = int(in0);
54 output bool out0 = [ false | true | true | true | true | true | true | true ];
66 out0 = bool(in0);
76 output float out0 = [ 0.0 | 1.0 | 2.0 | 5.0 | 8.0 | 11.0 | -12.0 | -66.0 | -192.0 | 255.0 ];
88 out0 = float(in0);
98 output int out0 = [ 0 | 1 | 2 | 5 | 8 | 11 | -12 | -66 | -192 | 255 ];
110 out0 = int(in0);
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Dconstant_expressions.test4 values { output float out0 = 5.0; }
13 out0 = a;
20 values { output int out0 = 5; }
28 out0 = a;
35 values { output bool out0 = true; }
43 out0 = a;
50 values { output float out0 = 1.0; }
58 out0 = a;
69 values { output float out0 = 2.19; }
77 out0 = a;
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/third_party/vk-gl-cts/data/gles3/shaders/
Dconstants.test6 …output float out0 = [ 1.123 | 0.75 | -512.0 | -72.13 | 199.91 | -1.123 | -0.75 | 512.0 | -72.13 | …
15 out0 = in0;
26 output float out0 = [ 1.123 | 0.75 | -512.0 | -72.13 | 199.91 ];
36 out0 = uni0;
44 values { output float out0 = 1.123; }
51 out0 = +1.123;
59 values { output float out0 = -1.123; }
66 out0 = -1.123;
74 values { output float out0 = 123.0; }
81 out0 = 123.;
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Dconstant_expressions.test5 values { output float out0 = 5.0; }
14 out0 = a;
22 values { output int out0 = 5; }
31 out0 = a;
39 values { output bool out0 = true; }
48 out0 = a;
56 values { output float out0 = 1.0; }
65 out0 = a;
77 values { output float out0 = 2.19; }
86 out0 = a;
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Dswizzle_math_operations.test12 output float out0 = [ 0.2 | 2.0 | -1.0 | -64.0 | -1.5 ];
24 out0 = in0.x + in1.x;
36 …output vec2 out0 = [ vec2(0.2, 0.2) | vec2(2.0, 2.0) | vec2(-1.0, -1.0) | vec2(-64.0, -64.0) | vec…
48 out0 = in0.xx + in1.xx;
60 …output vec2 out0 = [ vec2(0.6, 0.6) | vec2(2.25, 2.25) | vec2(-2.75, -2.75) | vec2(32.0, 32.0) | v…
72 out0 = in0.xy + in1.yx;
84 …output vec2 out0 = [ vec2(0.6, 0.6) | vec2(2.25, 2.25) | vec2(-2.75, -2.75) | vec2(32.0, 32.0) | v…
96 out0 = in0.yx + in1.xy;
108 …output vec3 out0 = [ vec3(0.6, 0.6, 1.0) | vec3(2.25, 2.25, 2.5) | vec3(-2.75, -2.75, -4.5) | vec3…
120 out0 = in0.yxy + in1.xyy;
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Dpreprocessor.test35 values { output float out0 = 0.0; }
47 out0 = 0.0;
85 values { output float out0 = -1.0; }
95 out0 = VALUE - 1.0;
103 values { output float out0 = -1.0; }
113 out0 = VALUE(2.0) - 1.0;
121 values { output float out0 = 1.0; }
131 out0 = 1.0;
138 values { output float out0 = 1.0; }
149 out0 = float(1.0);
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Dswizzles.test11 output float out0 = [ 0.0 | 1.0 | -0.5 | -32.0 | -0.75 ];
23 out0 = in0.x;
34 …output vec2 out0 = [ vec2(0.0, 0.0) | vec2(1.0, 1.0) | vec2(-0.5, -0.5) | vec2(-32.0, -32.0) | vec…
46 out0 = in0.xx;
57 …output vec2 out0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | ve…
69 out0 = in0.xy;
80 …output vec2 out0 = [ vec2(0.5, 0.0) | vec2(1.25, 1.0) | vec2(-2.25, -0.5) | vec2(64.0, -32.0) | ve…
92 out0 = in0.yx;
103 …output vec3 out0 = [ vec3(0.5, 0.0, 0.5) | vec3(1.25, 1.0, 1.25) | vec3(-2.25, -0.5, -2.25) | vec3…
115 out0 = in0.yxy;
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Dconversions.test11 output float out0 = [ 0.0 | 1.0 | 2.0 | 3.5 | -0.5 | -8.25 | -20.125 | 36.8125 ];
24 out0 = float(in0);
35 output int out0 = [ 0 | 1 | 2 | 3 | 0 | -8 | -20 | 36 ];
48 out0 = int(in0);
59 output bool out0 = [ false | true | true | true | true | true | true | true ];
72 out0 = bool(in0);
83 output float out0 = [ 0.0 | 1.0 | 2.0 | 5.0 | 8.0 | 11.0 | -12.0 | -66.0 | -192.0 | 255.0 ];
96 out0 = float(in0);
107 output int out0 = [ 0 | 1 | 2 | 5 | 8 | 11 | -12 | -66 | -192 | 255 ];
120 out0 = int(in0);
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/third_party/vk-gl-cts/external/openglcts/data/gl33/
Dpreprocessor.test35 values { output float out0 = 0.0; }
47 out0 = 0.0;
85 values { output float out0 = -1.0; }
95 out0 = VALUE - 1.0;
103 values { output float out0 = -1.0; }
113 out0 = VALUE(2.0) - 1.0;
121 values { output float out0 = 1.0; }
131 out0 = 1.0;
139 values { output float out0 = 1.0; }
151 out0 = A(foo);
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/third_party/vk-gl-cts/data/gles31/shaders/es31/
Dimplicit_conversions.test16 output float out0 = [ 4.0 | 3.0 | 3.0 | 5.0 | 7.0 ];
27 out0 = in0 + 2.0;
38 output uint out0 = [ 4 | 3 | 3 | 5 | 7 ];
49 out0 = in0 + 2;
60 …output vec2 out0 = [ vec2(3.0, 4.0) | vec2(2.0, 3.0) | vec2(2.0, 3.0) | vec2(4.0, 5.0) | vec2(6.0,…
71 out0 = in0 + vec2(1.0, 2.0);
82 …output vec3 out0 = [ vec3(3.0, 4.0, 5.0) | vec3(2.0, 3.0, 4.0) | vec3(2.0, 3.0, 4.0) | vec3(4.0, 5…
93 out0 = in0 + vec3(1.0, 2.0, 3.0);
104 …output vec4 out0 = [ vec4(3.0, 4.0, 5.0, 6.0) | vec4(2.0, 3.0, 4.0, 5.0) | vec4(2.0, 3.0, 4.0, 5.0…
115 out0 = in0 + vec4(1.0, 2.0, 3.0, 4.0);
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/third_party/vk-gl-cts/data/gles31/shaders/es32/
Dimplicit_conversions.test16 output float out0 = [ 4.0 | 3.0 | 3.0 | 5.0 | 7.0 ];
27 out0 = in0 + 2.0;
38 output uint out0 = [ 4 | 3 | 3 | 5 | 7 ];
49 out0 = in0 + 2;
60 …output vec2 out0 = [ vec2(3.0, 4.0) | vec2(2.0, 3.0) | vec2(2.0, 3.0) | vec2(4.0, 5.0) | vec2(6.0,…
71 out0 = in0 + vec2(1.0, 2.0);
82 …output vec3 out0 = [ vec3(3.0, 4.0, 5.0) | vec3(2.0, 3.0, 4.0) | vec3(2.0, 3.0, 4.0) | vec3(4.0, 5…
93 out0 = in0 + vec3(1.0, 2.0, 3.0);
104 …output vec4 out0 = [ vec4(3.0, 4.0, 5.0, 6.0) | vec4(2.0, 3.0, 4.0, 5.0) | vec4(2.0, 3.0, 4.0, 5.0…
115 out0 = in0 + vec4(1.0, 2.0, 3.0, 4.0);
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/third_party/openssl/crypto/aes/asm/
Daesp8-ppc.pl679 my ($out0,$out1,$out2,$out3,$out4,$out5,$out6,$out7)=map("v$_",(14..21));
766 lvx $out0,$x70,$key # borrow $out0
769 ?vperm v31,v31,$out0,$keyperm
788 vxor $out0,$in0,$rndkey0
810 vncipher $out0,$out0,v24
821 vncipher $out0,$out0,v25
833 vncipher $out0,$out0,v24
843 vncipher $out0,$out0,v25
853 vncipher $out0,$out0,v26
866 vncipher $out0,$out0,v27
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/third_party/node/deps/openssl/openssl/crypto/aes/asm/
Daesp8-ppc.pl679 my ($out0,$out1,$out2,$out3,$out4,$out5,$out6,$out7)=map("v$_",(14..21));
766 lvx $out0,$x70,$key # borrow $out0
769 ?vperm v31,v31,$out0,$keyperm
788 vxor $out0,$in0,$rndkey0
810 vncipher $out0,$out0,v24
821 vncipher $out0,$out0,v25
833 vncipher $out0,$out0,v24
843 vncipher $out0,$out0,v25
853 vncipher $out0,$out0,v26
866 vncipher $out0,$out0,v27
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/third_party/vk-gl-cts/external/openglcts/data/gles3/
Dpreprocessor.test35 values { output float out0 = 0.0; }
47 out0 = 0.0;
85 values { output float out0 = -1.0; }
95 out0 = VALUE - 1.0;
103 values { output float out0 = -1.0; }
113 out0 = VALUE(2.0) - 1.0;
121 values { output float out0 = 1.0; }
131 out0 = 1.0;
143 values { output float out0 = 6.0; }
154 out0 = FUNCTION(VALUE, ((0.2) + 1.8) );
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/third_party/openh264/codec/common/inc/
Dmsa_macros.h197 #define MSA_LD_V2(RTYPE, psrc, stride, out0, out1) \ argument
199 MSA_LD_V(RTYPE, (psrc), out0); \
203 #define MSA_LD_V4(RTYPE, psrc, stride, out0, out1, out2, out3) \ argument
205 MSA_LD_V2(RTYPE, (psrc), stride, out0, out1); \
209 #define MSA_LD_V8(RTYPE, psrc, stride, out0, out1, out2, out3, \ argument
212 MSA_LD_V4(RTYPE, (psrc), stride, out0, out1, out2, out3); \
379 #define MSA_VSHF_B2(RTYPE, in0, in1, in2, in3, mask0, mask1, out0, out1) \ argument
381 MSA_VSHF_B(RTYPE, in0, in1, mask0, out0) \
386 mask0, mask1, mask2, mask3, out0, out1, out2, out3) \ argument
388 MSA_VSHF_B2(RTYPE, in0, in1, in2, in3, mask0, mask1, out0, out1); \
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