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Searched refs:outFinished (Results 1 – 15 of 15) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DFenceNVGL.cpp39 angle::Result FenceNVGL::test(const gl::Context *context, GLboolean *outFinished) in test() argument
41 ASSERT(outFinished); in test()
42 *outFinished = mFunctions->testFenceNV(mFence); in test()
82 angle::Result FenceNVSyncGL::test(const gl::Context *context, GLboolean *outFinished) in test() argument
87 *outFinished = (result == GL_SIGNALED); in test()
DFenceNVGL.h27 angle::Result test(const gl::Context *context, GLboolean *outFinished) override;
47 angle::Result test(const gl::Context *context, GLboolean *outFinished) override;
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
DFence9.cpp42 angle::Result FenceNV9::test(const gl::Context *context, GLboolean *outFinished) in test() argument
44 return testHelper(GetImplAs<Context9>(context), true, outFinished); in test()
61 GLboolean *outFinished) in testHelper() argument
69 *outFinished = ((result == S_OK) ? GL_TRUE : GL_FALSE); in testHelper()
DFence9.h28 angle::Result test(const gl::Context *context, GLboolean *outFinished) override;
32 angle::Result testHelper(Context9 *context9, bool flushCommandBuffer, GLboolean *outFinished);
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DFenceNVVk.cpp35 angle::Result FenceNVVk::test(const gl::Context *context, GLboolean *outFinished) in test() argument
41 ASSERT(outFinished); in test()
42 *outFinished = signaled ? GL_TRUE : GL_FALSE; in test()
DFenceNVVk.h26 angle::Result test(const gl::Context *context, GLboolean *outFinished) override;
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DFence11.h28 angle::Result test(const gl::Context *context, GLboolean *outFinished) override;
38 GLboolean *outFinished);
67 GLboolean *outFinished);
DFence11.cpp46 GLboolean *outFinished) in FenceTestHelper() argument
58 *outFinished = ((result == S_OK) ? GL_TRUE : GL_FALSE); in FenceTestHelper()
78 angle::Result FenceNV11::test(const gl::Context *context, GLboolean *outFinished) in test() argument
80 return FenceTestHelper(context, this, true, outFinished); in test()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/
DFenceNVNULL.cpp26 angle::Result FenceNVNULL::test(const gl::Context *context, GLboolean *outFinished) in test() argument
28 *outFinished = GL_TRUE; in test()
DFenceNVNULL.h25 angle::Result test(const gl::Context *context, GLboolean *outFinished) override;
/third_party/lzma/CPP/7zip/Compress/
DLzmaDecoder.cpp166 bool outFinished = (_outSizeDefined && _outProcessed >= _outSize); in CodeSpec() local
171 || (outFinished && status != LZMA_STATUS_NEEDS_MORE_INPUT)); in CodeSpec()
199 if (outFinished && status != LZMA_STATUS_NEEDS_MORE_INPUT) in CodeSpec()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
DFenceNVImpl.h33 virtual angle::Result test(const gl::Context *context, GLboolean *outFinished) = 0;
/third_party/lzma/C/
DLzma2DecMt.c679 BoolInt outFinished; in Lzma2Dec_Decode_ST() local
738 outFinished = (p->outSize_Defined && p->outSize <= p->outProcessed); in Lzma2Dec_Decode_ST()
743 || (!p->finishMode && outFinished)); in Lzma2Dec_Decode_ST()
775 if (!p->finishMode && outFinished) in Lzma2Dec_Decode_ST()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
DSyncMtl.mm140 angle::Result FenceNVMtl::test(const gl::Context *context, GLboolean *outFinished)
145 *outFinished = signaled ? GL_TRUE : GL_FALSE;
DSyncMtl.h103 angle::Result test(const gl::Context *context, GLboolean *outFinished) override;