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Searched refs:output_prims (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/gallium/auxiliary/draw/
Ddraw_prim_assembler.c43 struct draw_prim_info *output_prims; member
96 struct draw_prim_info *output_prims = asmblr->output_prims; in add_prim() local
98output_prims->primitive_lengths = realloc(output_prims->primitive_lengths, sizeof(unsigned) * (out… in add_prim()
99 output_prims->primitive_lengths[output_prims->primitive_count] = length; in add_prim()
100 output_prims->primitive_count++; in add_prim()
264 struct draw_prim_info *output_prims, in draw_prim_assembler_run() argument
276 asmblr->output_prims = output_prims; in draw_prim_assembler_run()
283 output_prims->linear = TRUE; in draw_prim_assembler_run()
284 output_prims->elts = NULL; in draw_prim_assembler_run()
285 output_prims->start = 0; in draw_prim_assembler_run()
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Ddraw_tess.c163 struct draw_prim_info *output_prims ) in draw_tess_ctrl_shader_run() argument
179 output_prims->linear = TRUE; in draw_tess_ctrl_shader_run()
180 output_prims->start = 0; in draw_tess_ctrl_shader_run()
181 output_prims->elts = NULL; in draw_tess_ctrl_shader_run()
182 output_prims->count = 0; in draw_tess_ctrl_shader_run()
183 output_prims->prim = PIPE_PRIM_PATCHES; in draw_tess_ctrl_shader_run()
184 output_prims->flags = 0; in draw_tess_ctrl_shader_run()
185 output_prims->primitive_lengths = NULL; in draw_tess_ctrl_shader_run()
186 output_prims->primitive_count = 0; in draw_tess_ctrl_shader_run()
211 output_prims->primitive_count = num_patches; in draw_tess_ctrl_shader_run()
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Ddraw_gs.c559 struct draw_prim_info *output_prims ) in draw_geometry_shader_run() argument
661 output_prims, output_verts); in draw_geometry_shader_run()
664 output_prims, output_verts); in draw_geometry_shader_run()
677 output_prims[i].linear = TRUE; in draw_geometry_shader_run()
678 output_prims[i].elts = NULL; in draw_geometry_shader_run()
679 output_prims[i].start = 0; in draw_geometry_shader_run()
680 output_prims[i].count = shader->stream[i].emitted_vertices; in draw_geometry_shader_run()
681 output_prims[i].prim = shader->output_primitive; in draw_geometry_shader_run()
682 output_prims[i].flags = 0x0; in draw_geometry_shader_run()
683 output_prims[i].primitive_lengths = shader->stream[i].primitive_lengths; in draw_geometry_shader_run()
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Ddraw_tess.h111 struct draw_prim_info *output_prims );
121 struct draw_prim_info *output_prims,
Ddraw_gs_tmp.h4 struct draw_prim_info *output_prims, \
Ddraw_gs.h142 struct draw_prim_info *output_prims );