Searched refs:outv (Results 1 – 11 of 11) sorted by relevance
/third_party/glslang/Test/baseResults/ |
D | spv.debugInfo.frag.out | 36 layout(location = 0) out vec4 outv; 52 outv = foo(s); 53 outv += texture(s2d, vec2(0.5)); 57 ++outv; 60 outv = 2 * outv; 61 ++outv; 64 --outv; 69 outv *= 3.0; 71 outv.x < 10.0 ? 72 outv = sin(outv) : [all …]
|
D | spv.debugInfo.1.1.frag.out | 27 layout(location = 0) out vec4 outv; 43 outv = foo(s); 44 outv += texture(s2d, vec2(0.5)); 48 ++outv; 51 outv = 2 * outv; 52 ++outv; 55 --outv; 60 outv *= 3.0; 62 outv.x < 10.0 ? 63 outv = sin(outv) : [all …]
|
D | spv.1.4.OpSelect.frag.out | 17 Name 17 "outv" 29 Decorate 17(outv) Location 0 43 17(outv): 16(ptr) Variable Output 91 Store 17(outv) 27 107 48: 10(float) Load 17(outv) 109 Store 17(outv) 49 118 73: 10(float) Load 17(outv) 120 Store 17(outv) 74 129 89: 10(float) Load 17(outv) 131 Store 17(outv) 90
|
D | spv.1.4.OpEntryPoint.frag.out | 16 Name 17 "outv" 27 Decorate 17(outv) Location 0 49 17(outv): 16(ptr) Variable Output 86 Store 17(outv) 46 102 62: 7(fvec4) Load 17(outv) 104 Store 17(outv) 63
|
/third_party/glslang/Test/ |
D | spv.debugInfo.frag | 14 layout(location = 0) out vec4 outv; 30 outv = foo(s); 31 outv += texture(s2d, vec2(0.5)); 35 ++outv; 38 outv = 2 * outv; 39 ++outv; 42 --outv; 47 outv *= 3.0; 49 outv.x < 10.0 ? 50 outv = sin(outv) : [all …]
|
D | spv.1.4.OpSelect.frag | 12 layout(location = 0) out float outv; 23 outv = cond < 8 ? f1 : f2; // in all versions 27 …outv *= (cond > 0 ? iv1 : iv2).z; // in all versions, but in 1.4 as scalar condition, not smea… 31 outv *= (cond < 20 ? m1 : m2)[2][1]; // in 1.4, but not before 34 outv *= fv.a;
|
D | spv.1.4.OpEntryPoint.frag | 4 layout(location = 0) out vec4 outv; 25 outv = functionv + inv + globalv + uniformv.v * pushv.a * bufferv.f; 26 outv += functionv + inv + globalv + uniformv.v * pushv.a * bufferv.f;
|
/third_party/gstreamer/gstplugins_good/gst/smpte/ |
D | gstsmpte.c | 396 guint8 *in1, *in2, *out, *in1u, *in1v, *in2u, *in2v, *outu, *outv; in gst_smpte_blend_i420() local 417 outv = GST_VIDEO_FRAME_COMP_DATA (oframe, 2); in gst_smpte_blend_i420() 430 outv[j / 2] = in gst_smpte_blend_i420() 445 outv += GST_VIDEO_FRAME_COMP_STRIDE (oframe, 2); in gst_smpte_blend_i420()
|
/third_party/ffmpeg/doc/ |
D | ffmpeg.texi | 376 ffmpeg -i A.avi -i B.mp4 -i C.mkv -filter_complex "[1:v]hue=s=0[outv];overlay;aresample" \ 377 -map '[outv]' -an out1.mp4 \ 379 -map '[outv]' -map 1:a:0 out3.mkv 382 The above command will fail, as the output pad labelled @code{[outv]} has been mapped twice. 386 ffmpeg -i A.avi -i B.mp4 -i C.mkv -filter_complex "[1:v]hue=s=0[outv];overlay;aresample" \ 392 This command above will also fail as the hue filter output has a label, @code{[outv]},
|
D | filters.texi | 24867 [v1] [v2] concat [outv] ; [a1] [a2] concat=v=0:a=1 [outa]
|
/third_party/astc-encoder/Source/ |
D | stb_image.h | 3525 __m128i outv = _mm_packus_epi16(de0, de1); in stbi__resample_row_hv_2_simd() local 3526 _mm_storeu_si128((__m128i *) (out + i*2), outv); in stbi__resample_row_hv_2_simd()
|