Searched refs:persample_shading (Results 1 – 4 of 4) sorted by relevance
170 GLuint persample_shading:1; member
157 key.persample_shading = in st_update_fp()
932 if (key->persample_shading) { in st_create_fp_variant()1096 key->persample_shading ? "persample_shading," : "", in st_get_fp_variant()
121 - i965: Add missing persample_shading field to brw_wm_debug_recompile.