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Searched refs:persample_shading (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/mesa/state_tracker/
Dst_program.h170 GLuint persample_shading:1; member
Dst_atom_shader.c157 key.persample_shading = in st_update_fp()
Dst_program.c932 if (key->persample_shading) { in st_create_fp_variant()
1096 key->persample_shading ? "persample_shading," : "", in st_get_fp_variant()
/third_party/mesa3d/docs/relnotes/
D10.2.5.rst121 - i965: Add missing persample_shading field to brw_wm_debug_recompile.