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Searched refs:pixelShaderKey (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DProgramD3D.cpp1437 const std::vector<PixelShaderOutputVariable> &pixelShaderKey = mPixelShaderKey; in save() local
1438 stream->writeInt(pixelShaderKey.size()); in save()
1439 for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKey.size(); in save()
1442 const PixelShaderOutputVariable &variable = pixelShaderKey[pixelShaderKeyIndex]; in save()