Home
last modified time | relevance | path

Searched refs:pixelShaderSize (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DProgramD3D.cpp1221 size_t pixelShaderSize = stream->readInt<size_t>(); in loadBinaryShaderExecutables() local
1225 ANGLE_TRY(mRenderer->loadExecutable(contextD3D, pixelShaderFunction, pixelShaderSize, in loadBinaryShaderExecutables()
1239 stream->skip(pixelShaderSize); in loadBinaryShaderExecutables()
1486 size_t pixelShaderSize = pixelExecutable->shaderExecutable()->getLength(); in save() local
1487 stream->writeInt(pixelShaderSize); in save()
1490 stream->writeBytes(pixelBlob, pixelShaderSize); in save()