Searched refs:pixelSource (Results 1 – 1 of 1) sorted by relevance
878 std::string pixelSource = fragmentShaderGL->getTranslatedSource(); in generateShaderLinkHLSL() local884 angle::ReplaceSubstring(&pixelSource, in generateShaderLinkHLSL()890 angle::ReplaceSubstring(&pixelSource, in generateShaderLinkHLSL()897 angle::ReplaceSubstring(&pixelSource, std::string(PIXEL_MAIN_PARAMETERS_STUB_STRING), in generateShaderLinkHLSL()901 angle::ReplaceSubstring(&pixelSource, std::string(MAIN_PROLOGUE_STUB_STRING), in generateShaderLinkHLSL()903 pixelStream << pixelSource; in generateShaderLinkHLSL()