/third_party/ffmpeg/libavcodec/ |
D | msvideo1.c | 90 int pixel_x, pixel_y; /* pixel width and height iterators */ in msvideo1_decode_8bit() local 145 for (pixel_y = 0; pixel_y < 4; pixel_y++) { in msvideo1_decode_8bit() 158 for (pixel_y = 0; pixel_y < 4; pixel_y++) { in msvideo1_decode_8bit() 161 colors[((pixel_y & 0x2) << 1) + in msvideo1_decode_8bit() 169 for (pixel_y = 0; pixel_y < 4; pixel_y++) { in msvideo1_decode_8bit() 190 int pixel_x, pixel_y; /* pixel width and height iterators */ in msvideo1_decode_16bit() local 263 for (pixel_y = 0; pixel_y < 4; pixel_y++) { in msvideo1_decode_16bit() 266 colors[((pixel_y & 0x2) << 1) + in msvideo1_decode_16bit() 272 for (pixel_y = 0; pixel_y < 4; pixel_y++) { in msvideo1_decode_16bit() 282 for (pixel_y = 0; pixel_y < 4; pixel_y++) { in msvideo1_decode_16bit()
|
D | smc.c | 100 int pixel_x, pixel_y; in smc_decode_stream() local 173 for (pixel_y = 0; pixel_y < 4; pixel_y++) { in smc_decode_stream() 220 for (pixel_y = 0; pixel_y < 4; pixel_y++) { in smc_decode_stream() 239 for (pixel_y = 0; pixel_y < 4; pixel_y++) { in smc_decode_stream() 276 for (pixel_y = 0; pixel_y < 4; pixel_y++) { in smc_decode_stream() 319 for (pixel_y = 0; pixel_y < 4; pixel_y++) { in smc_decode_stream() 374 for (pixel_y = 0; pixel_y < 4; pixel_y++) { in smc_decode_stream() 376 if (pixel_y == 2) { in smc_decode_stream() 398 for (pixel_y = 0; pixel_y < 4; pixel_y++) { in smc_decode_stream()
|
D | rpza.c | 86 int pixel_x, pixel_y; in rpza_decode_stream() local 154 for (pixel_y = 0; pixel_y < 4; pixel_y++) { in rpza_decode_stream() 200 for (pixel_y = 0; pixel_y < 4; pixel_y++) { in rpza_decode_stream() 219 for (pixel_y = 0; pixel_y < 4; pixel_y++) { in rpza_decode_stream() 222 if ((pixel_y != 0) || (pixel_x != 0)) in rpza_decode_stream()
|
/third_party/mesa3d/src/intel/compiler/ |
D | brw_fs_visitor.cpp | 167 this->pixel_y = vgrf(glsl_type::uint_type); in emit_interpolation_setup_gfx4() 169 this->pixel_y.type = BRW_REGISTER_TYPE_UW; in emit_interpolation_setup_gfx4() 173 abld.ADD(this->pixel_y, in emit_interpolation_setup_gfx4() 190 quarter(this->pixel_y, i), ystart); in emit_interpolation_setup_gfx4() 194 abld.ADD(offset(delta_xy, abld, 1), this->pixel_y, ystart); in emit_interpolation_setup_gfx4() 289 this->pixel_y = vgrf(glsl_type::float_type); in emit_interpolation_setup_gfx6() 411 hbld.MOV(offset(pixel_y, hbld, i), horiz_stride(int_pixel_y, 2)); in emit_interpolation_setup_gfx6() 434 hbld.emit(FS_OPCODE_PIXEL_Y, offset(pixel_y, hbld, i), int_pixel_xy, in emit_interpolation_setup_gfx6() 460 hbld.MOV(offset(pixel_y, hbld, i), int_pixel_y); in emit_interpolation_setup_gfx6() 483 abld.ADD(float_pixel_y, this->pixel_y, negate(y_start)); in emit_interpolation_setup_gfx6()
|
D | brw_fs.h | 414 fs_reg pixel_y; variable
|
D | brw_fs_nir.cpp | 3323 bld.MOV(offset(coords, bld, 1), pixel_y); in emit_non_coherent_fb_read()
|
D | brw_fs.cpp | 1165 bld.MOV(wpos, this->pixel_y); in emit_fragcoord_interpolation()
|
/third_party/mesa3d/src/gallium/drivers/nouveau/nvc0/ |
D | nvc0_state_validate.c | 96 unsigned i, pixel, pixel_y, pixel_x, sample; in gm200_validate_sample_locations() local 115 unsigned pixel_y = pixel / hw_grid_width; in gm200_validate_sample_locations() local 117 unsigned ri = (pixel_y * grid_width + pixel_x % grid_width); in gm200_validate_sample_locations() 137 for (pixel_y = 0; pixel_y < 4; pixel_y++) { in gm200_validate_sample_locations() 140 unsigned write_index = (pixel_y * 2 + pixel_x) * 8 + sample; in gm200_validate_sample_locations() 141 unsigned read_index = pixel_y % grid_height * hw_grid_width; in gm200_validate_sample_locations()
|
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/src/main/java/com/google/oboe/samples/rhythmgame/ |
D | GameSurfaceView.java | 27 …tic native void native_onTouchInput(int eventType, long timeSinceBootMs, int pixel_x, int pixel_y); in native_onTouchInput() argument
|
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/src/main/cpp/ |
D | native-lib.cpp | 69 jint pixel_y) { in Java_com_google_oboe_samples_rhythmgame_GameSurfaceView_native_1onTouchInput() argument
|
/third_party/openGLES/extensions/NV/ |
D | NV_sample_locations.txt | 218 pixel_y = <window y coordinate> mod grid_y; 221 sample_i = (pixel_y*grid_x + pixel_x)*num_samples + sample_index;
|
/third_party/skia/third_party/externals/opengl-registry/extensions/NV/ |
D | NV_sample_locations.txt | 218 pixel_y = <window y coordinate> mod grid_y; 221 sample_i = (pixel_y*grid_x + pixel_x)*num_samples + sample_index;
|
/third_party/openGLES/extensions/ARB/ |
D | ARB_sample_locations.txt | 237 pixel_y = <window y coordinate> mod grid_y; 240 sample_i = (pixel_y*grid_x + pixel_x)*num_samples + sample_index;
|
/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/ |
D | ARB_sample_locations.txt | 227 pixel_y = <window y coordinate> mod grid_y; 230 sample_i = (pixel_y*grid_x + pixel_x)*num_samples + sample_index;
|
/third_party/skia/platform_tools/libraries/include/ |
D | arcore_c_api.h | 1434 float pixel_y,
|
/third_party/mesa3d/src/gallium/drivers/zink/ |
D | zink_context.c | 2182 unsigned pixel_y = pixel / grid_size.width; in zink_update_vk_sample_locations() local 2184 unsigned ri = (pixel_y * grid_size.width + pixel_x % grid_size.width); in zink_update_vk_sample_locations()
|