Searched refs:pntc (Results 1 – 4 of 4) sorted by relevance
/third_party/mesa3d/src/compiler/nir/ |
D | nir_lower_texcoord_replace.c | 77 nir_variable *pntc = nir_find_variable_with_location(b.shader, in nir_lower_texcoord_replace_impl() local 80 if (!pntc) { in nir_lower_texcoord_replace_impl() 81 pntc = nir_variable_create(b.shader, nir_var_shader_in, in nir_lower_texcoord_replace_impl() 83 pntc->data.location = VARYING_SLOT_PNTC; in nir_lower_texcoord_replace_impl() 84 pntc->data.driver_location = b.shader->num_inputs++; in nir_lower_texcoord_replace_impl() 88 new_coord = nir_load_var(&b, pntc); in nir_lower_texcoord_replace_impl()
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D | nir_lower_pntc_ytransform.c | 69 nir_ssa_def *pntc = &intr->dest.ssa; in lower_load_pointcoord() local 71 nir_ssa_def *y = nir_channel(b, pntc, 1); in lower_load_pointcoord() 79 nir_channel(b, pntc, 0), in lower_load_pointcoord()
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/third_party/mesa3d/src/gallium/drivers/nouveau/nv30/ |
D | nv30_draw.c | 290 unsigned pntc; in nv30_render_validate() local 321 pntc = rast->pipe.sprite_coord_enable & 0x000002ff; in nv30_render_validate() 323 pntc = 0; in nv30_render_validate() 325 while (pntc && attrib < 16) { in nv30_render_validate() 326 uint index = ffs(pntc) - 1; pntc &= ~(1 << index); in nv30_render_validate()
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/third_party/mesa3d/src/gallium/drivers/nouveau/nv50/ |
D | nv50_shader_state.c | 306 uint32_t pntc[8], mode; in nv50_sprite_coords_validate() local 324 memset(pntc, 0, sizeof(pntc)); in nv50_sprite_coords_validate() 340 pntc[m / 8] |= (c + 1) << ((m % 8) * 4); in nv50_sprite_coords_validate() 355 PUSH_DATAp(push, pntc, 8); in nv50_sprite_coords_validate()
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