Home
last modified time | relevance | path

Searched refs:pointSpriteEmulation (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DDynamicHLSL.h181 const bool pointSpriteEmulation,
DDynamicHLSL.cpp1009 const bool pointSpriteEmulation, in generateGeometryShaderHLSL() argument
1016 const bool pointSprites = (primitiveType == gl::PrimitiveMode::Points) && pointSpriteEmulation; in generateGeometryShaderHLSL()