Searched refs:pointsLeft (Results 1 – 4 of 4) sorted by relevance
/third_party/skia/src/gpu/geometry/ |
D | GrPathUtils.cpp | 76 uint32_t pointsLeft) { in generateQuadraticPoints() argument 77 if (pointsLeft < 2 || in generateQuadraticPoints() 90 pointsLeft >>= 1; in generateQuadraticPoints() 91 uint32_t a = generateQuadraticPoints(p0, q[0], r, tolSqd, points, pointsLeft); in generateQuadraticPoints() 92 uint32_t b = generateQuadraticPoints(r, q[1], p2, tolSqd, points, pointsLeft); in generateQuadraticPoints() 107 uint32_t pointsLeft) { in generateCubicPoints() argument 108 if (pointsLeft < 2 || in generateCubicPoints() 125 pointsLeft >>= 1; in generateCubicPoints() 126 uint32_t a = generateCubicPoints(p0, q[0], r[0], s, tolSqd, points, pointsLeft); in generateCubicPoints() 127 uint32_t b = generateCubicPoints(s, r[1], q[2], p3, tolSqd, points, pointsLeft); in generateCubicPoints()
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D | GrPathUtils.h | 52 uint32_t pointsLeft); 66 uint32_t pointsLeft);
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D | GrTriangulator.cpp | 500 int pointsLeft) const { in generateCubicPoints() 503 if (pointsLeft < 2 || (d1 < tolSqd && d2 < tolSqd) || in generateCubicPoints() 518 pointsLeft >>= 1; in generateCubicPoints() 519 this->generateCubicPoints(p0, q[0], r[0], s, tolSqd, contour, pointsLeft); in generateCubicPoints() 520 this->generateCubicPoints(s, r[1], q[2], p3, tolSqd, contour, pointsLeft); in generateCubicPoints() 583 int pointsLeft = GrPathUtils::cubicPointCount(pts, tolerance); in pathToContours() local 585 pointsLeft); in pathToContours()
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D | GrTriangulator.h | 141 SkScalar tolSqd, VertexList* contour, int pointsLeft) const;
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