Searched refs:preferred_ir (Results 1 – 2 of 2) sorted by relevance
129 enum pipe_shader_ir preferred_ir = in lookup_shader() local133 if (preferred_ir == PIPE_SHADER_IR_NIR) { in lookup_shader()
3896 int preferred_ir = screen->get_shader_param(screen, shader_type, PIPE_SHADER_CAP_PREFERRED_IR); in nine_ureg_create_shader() local3897 bool prefer_nir = (preferred_ir == PIPE_SHADER_IR_NIR); in nine_ureg_create_shader()