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Searched refs:presentPathFastEnabled (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DSwapChain11.cpp50 !(renderer->presentPathFastEnabled() && nativeWindow->getNativeWindow()); in NeedsOffscreenTexture()
98 ASSERT(!mRenderer->presentPathFastEnabled() || orientation == 0); in SwapChain11()
Drenderer11_utils.cpp2601 renderer->presentPathFastEnabled()); in UsePresentPathFast()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DRendererD3D.h393 bool presentPathFastEnabled() const { return mPresentPathFastEnabled; } in presentPathFastEnabled() function
DProgramD3D.cpp408 mUsesViewScale(renderer->presentPathFastEnabled()), in ProgramD3DMetadata()
1652 caps, geometryShaderType, mState, mRenderer->presentPathFastEnabled(), in getGeometryExecutableForPrimitiveType()