Searched refs:present_handle (Results 1 – 1 of 1) sorted by relevance
136 D3DWindowBuffer *present_handle) in D3DWindowBuffer_release() argument142 ID3DPresent_DestroyD3DWindowBuffer(This->present, present_handle); in D3DWindowBuffer_release()149 This->present_handles_pending_release[i] = present_handle; in D3DWindowBuffer_release()593 D3DWindowBuffer **present_handle) in create_present_buffer() argument614 *present_handle = D3DWindowBuffer_create(This, *resource, 24, true); in create_present_buffer()616 if (!*present_handle) { in create_present_buffer()681 D3DWindowBuffer *present_handle; member693 …ID3DPresent_PresentBuffer(work->present, work->present_handle, work->hDestWindowOverride, NULL, NU… in work_present()707 work->present_handle = This->present_handles[0]; in pend_present()