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Searched refs:previousShader (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DProgram.cpp3516 Shader *previousShader = mState.mAttachedShaders[previousShaderType]; in linkVaryings() local
3518 previousShader->getOutputVaryings(); in linkVaryings()
3522 currentShader->getType(), previousShader->getShaderVersion(), in linkVaryings()