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Searched refs:previousState (Results 1 – 9 of 9) sorted by relevance

/third_party/skia/tests/
DBackendSurfaceMutableStateTest.cpp112 GrBackendSurfaceMutableState previousState; in DEF_GPUTEST_FOR_VULKAN_CONTEXT() local
114 dContext->setBackendTextureState(backendTex, newState, &previousState); in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
120 REPORTER_ASSERT(reporter, previousState.isValid()); in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
121 REPORTER_ASSERT(reporter, previousState.backend() == GrBackendApi::kVulkan); in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
122 REPORTER_ASSERT(reporter, previousState.getVkImageLayout() == initLayout); in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
123 REPORTER_ASSERT(reporter, previousState.getQueueFamilyIndex() == initQueue); in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
127 dContext->setBackendTextureState(backendTex, noopState, &previousState); in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
132 REPORTER_ASSERT(reporter, previousState.isValid()); in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
133 REPORTER_ASSERT(reporter, previousState.backend() == GrBackendApi::kVulkan); in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
135 previousState.getVkImageLayout() == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL); in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
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/third_party/lzma/CPP/Windows/
DSecurityUtils.h44 DWORD bufferLength, PTOKEN_PRIVILEGES previousState, PDWORD returnLength) in AdjustPrivileges() argument
46 newState, bufferLength, previousState, returnLength)); } in AdjustPrivileges()
/third_party/skia/src/gpu/vk/
DGrVkGpu.h85 GrBackendSurfaceMutableState* previousState,
90 GrBackendSurfaceMutableState* previousState,
237 GrBackendSurfaceMutableState* previousState,
DGrVkGpu.cpp1816 GrBackendSurfaceMutableState* previousState, in setBackendSurfaceState() argument
1830 if (previousState) { in setBackendSurfaceState()
1831 previousState->setVulkanState(texture->currentLayout(), in setBackendSurfaceState()
1843 GrBackendSurfaceMutableState* previousState, in setBackendTextureState() argument
1851 newState.fVkState, previousState, in setBackendTextureState()
1857 GrBackendSurfaceMutableState* previousState, in setBackendRenderTargetState() argument
1866 previousState, std::move(finishedCallback)); in setBackendRenderTargetState()
/third_party/skia/third_party/externals/dawn/src/dawn_native/
DComputePassEncoder.cpp216 CommandBufferStateTracker previousState = mCommandBufferState; in TransformIndirectDispatchBuffer() local
287 RestoreCommandBufferState(std::move(previousState)); in TransformIndirectDispatchBuffer()
/third_party/skia/include/gpu/
DGrDirectContext.h777 GrBackendSurfaceMutableState* previousState = nullptr,
782 GrBackendSurfaceMutableState* previousState = nullptr,
/third_party/skia/src/gpu/
DGrDirectContext.cpp979 GrBackendSurfaceMutableState* previousState, in setBackendTextureState() argument
988 return fGpu->setBackendTextureState(backendTexture, state, previousState, std::move(callback)); in setBackendTextureState()
994 GrBackendSurfaceMutableState* previousState, in setBackendRenderTargetState() argument
1003 return fGpu->setBackendRenderTargetState(backendRenderTarget, state, previousState, in setBackendRenderTargetState()
DGrGpu.h570 GrBackendSurfaceMutableState* previousState, in setBackendTextureState() argument
577 GrBackendSurfaceMutableState* previousState, in setBackendRenderTargetState() argument
/third_party/node/tools/lint-md/
Dlint-md.mjs12036 const previousState = getState(ruleId);
12037 if (state !== previousState) {