Searched refs:previousState (Results 1 – 9 of 9) sorted by relevance
/third_party/skia/tests/ |
D | BackendSurfaceMutableStateTest.cpp | 112 GrBackendSurfaceMutableState previousState; in DEF_GPUTEST_FOR_VULKAN_CONTEXT() local 114 dContext->setBackendTextureState(backendTex, newState, &previousState); in DEF_GPUTEST_FOR_VULKAN_CONTEXT() 120 REPORTER_ASSERT(reporter, previousState.isValid()); in DEF_GPUTEST_FOR_VULKAN_CONTEXT() 121 REPORTER_ASSERT(reporter, previousState.backend() == GrBackendApi::kVulkan); in DEF_GPUTEST_FOR_VULKAN_CONTEXT() 122 REPORTER_ASSERT(reporter, previousState.getVkImageLayout() == initLayout); in DEF_GPUTEST_FOR_VULKAN_CONTEXT() 123 REPORTER_ASSERT(reporter, previousState.getQueueFamilyIndex() == initQueue); in DEF_GPUTEST_FOR_VULKAN_CONTEXT() 127 dContext->setBackendTextureState(backendTex, noopState, &previousState); in DEF_GPUTEST_FOR_VULKAN_CONTEXT() 132 REPORTER_ASSERT(reporter, previousState.isValid()); in DEF_GPUTEST_FOR_VULKAN_CONTEXT() 133 REPORTER_ASSERT(reporter, previousState.backend() == GrBackendApi::kVulkan); in DEF_GPUTEST_FOR_VULKAN_CONTEXT() 135 previousState.getVkImageLayout() == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL); in DEF_GPUTEST_FOR_VULKAN_CONTEXT() [all …]
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/third_party/lzma/CPP/Windows/ |
D | SecurityUtils.h | 44 DWORD bufferLength, PTOKEN_PRIVILEGES previousState, PDWORD returnLength) in AdjustPrivileges() argument 46 newState, bufferLength, previousState, returnLength)); } in AdjustPrivileges()
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/third_party/skia/src/gpu/vk/ |
D | GrVkGpu.h | 85 GrBackendSurfaceMutableState* previousState, 90 GrBackendSurfaceMutableState* previousState, 237 GrBackendSurfaceMutableState* previousState,
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D | GrVkGpu.cpp | 1816 GrBackendSurfaceMutableState* previousState, in setBackendSurfaceState() argument 1830 if (previousState) { in setBackendSurfaceState() 1831 previousState->setVulkanState(texture->currentLayout(), in setBackendSurfaceState() 1843 GrBackendSurfaceMutableState* previousState, in setBackendTextureState() argument 1851 newState.fVkState, previousState, in setBackendTextureState() 1857 GrBackendSurfaceMutableState* previousState, in setBackendRenderTargetState() argument 1866 previousState, std::move(finishedCallback)); in setBackendRenderTargetState()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/ |
D | ComputePassEncoder.cpp | 216 CommandBufferStateTracker previousState = mCommandBufferState; in TransformIndirectDispatchBuffer() local 287 RestoreCommandBufferState(std::move(previousState)); in TransformIndirectDispatchBuffer()
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/third_party/skia/include/gpu/ |
D | GrDirectContext.h | 777 GrBackendSurfaceMutableState* previousState = nullptr, 782 GrBackendSurfaceMutableState* previousState = nullptr,
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/third_party/skia/src/gpu/ |
D | GrDirectContext.cpp | 979 GrBackendSurfaceMutableState* previousState, in setBackendTextureState() argument 988 return fGpu->setBackendTextureState(backendTexture, state, previousState, std::move(callback)); in setBackendTextureState() 994 GrBackendSurfaceMutableState* previousState, in setBackendRenderTargetState() argument 1003 return fGpu->setBackendRenderTargetState(backendRenderTarget, state, previousState, in setBackendRenderTargetState()
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D | GrGpu.h | 570 GrBackendSurfaceMutableState* previousState, in setBackendTextureState() argument 577 GrBackendSurfaceMutableState* previousState, in setBackendRenderTargetState() argument
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/third_party/node/tools/lint-md/ |
D | lint-md.mjs | 12036 const previousState = getState(ruleId); 12037 if (state !== previousState) {
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