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Searched refs:primitiveRestartFixedIndexEnabled (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DIndexDataManager.cpp156 bool primitiveRestartFixedIndexEnabled = in prepareIndexData() local
164 primitiveRestartFixedIndexEnabled, translated); in prepareIndexData()
206 primitiveRestartFixedIndexEnabled, translated)); in prepareIndexData()
220 dstType, primitiveRestartFixedIndexEnabled, nullptr)); in prepareIndexData()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
Drenderer11_utils.h441 bool UsePrimitiveRestartWorkaround(bool primitiveRestartFixedIndexEnabled,
Drenderer11_utils.cpp2604 bool UsePrimitiveRestartWorkaround(bool primitiveRestartFixedIndexEnabled, in UsePrimitiveRestartWorkaround() argument
2609 return (!primitiveRestartFixedIndexEnabled && type == gl::DrawElementsType::UnsignedShort); in UsePrimitiveRestartWorkaround()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp99 mState.primitiveRestartFixedIndexEnabled = false; in Context()
643 mState.primitiveRestartFixedIndexEnabled = enabled; in setPrimitiveRestartFixedIndexEnabled()
648 return mState.primitiveRestartFixedIndexEnabled; in isPrimitiveRestartFixedIndexEnabled()
1874 case GL_PRIMITIVE_RESTART_FIXED_INDEX: *params = mState.primitiveRestartFixedIndexEnabled; break; in getBooleanv()
DContext.h347 bool primitiveRestartFixedIndexEnabled; member