Searched refs:primitiveRestartFixedIndexEnabled (Results 1 – 5 of 5) sorted by relevance
156 bool primitiveRestartFixedIndexEnabled = in prepareIndexData() local164 primitiveRestartFixedIndexEnabled, translated); in prepareIndexData()206 primitiveRestartFixedIndexEnabled, translated)); in prepareIndexData()220 dstType, primitiveRestartFixedIndexEnabled, nullptr)); in prepareIndexData()
441 bool UsePrimitiveRestartWorkaround(bool primitiveRestartFixedIndexEnabled,
2604 bool UsePrimitiveRestartWorkaround(bool primitiveRestartFixedIndexEnabled, in UsePrimitiveRestartWorkaround() argument2609 return (!primitiveRestartFixedIndexEnabled && type == gl::DrawElementsType::UnsignedShort); in UsePrimitiveRestartWorkaround()
99 mState.primitiveRestartFixedIndexEnabled = false; in Context()643 mState.primitiveRestartFixedIndexEnabled = enabled; in setPrimitiveRestartFixedIndexEnabled()648 return mState.primitiveRestartFixedIndexEnabled; in isPrimitiveRestartFixedIndexEnabled()1874 case GL_PRIMITIVE_RESTART_FIXED_INDEX: *params = mState.primitiveRestartFixedIndexEnabled; break; in getBooleanv()
347 bool primitiveRestartFixedIndexEnabled; member