Searched refs:priority_in (Results 1 – 1 of 1) sorted by relevance
1881 float priority_in = pCreateInfo->pQueuePriorities[index_in_family]; in dzn_queue_init() local1883 priority_in > 0.5f ? D3D12_COMMAND_QUEUE_PRIORITY_HIGH : D3D12_COMMAND_QUEUE_PRIORITY_NORMAL; in dzn_queue_init()