Searched refs:processedPos (Results 1 – 5 of 5) sorted by relevance
/third_party/lzma/C/ |
D | LzmaDec.c | 167 #define CALC_POS_STATE(processedPos, pbMask) (((processedPos) & (pbMask)) << 4) argument 247 UInt32 processedPos = p->processedPos; in LZMA_DECODE_REAL() local 260 unsigned posState = CALC_POS_STATE(processedPos, pbMask); in LZMA_DECODE_REAL() 268 if (processedPos != 0 || checkDicSize != 0) in LZMA_DECODE_REAL() 269 …prob += (UInt32)3 * ((((processedPos << 8) + dic[(dicPos == 0 ? dicBufSize : dicPos) - 1]) & lpMas… in LZMA_DECODE_REAL() 270 processedPos++; in LZMA_DECODE_REAL() 352 processedPos++; in LZMA_DECODE_REAL() 537 if (distance >= (checkDicSize == 0 ? processedPos: checkDicSize)) in LZMA_DECODE_REAL() 567 processedPos += (UInt32)curLen; in LZMA_DECODE_REAL() 602 p->processedPos = processedPos; in LZMA_DECODE_REAL() [all …]
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D | LzmaDec.h | 65 UInt32 processedPos; member
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D | Lzma2Dec.c | 168 if (p->checkDicSize == 0 && p->prop.dicSize - p->processedPos <= size) in LzmaDec_UpdateWithUncompressed() 170 p->processedPos += (UInt32)size; in LzmaDec_UpdateWithUncompressed()
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/third_party/lzma/Asm/x86/ |
D | LzmaDecOpt.asm | 80 ; x13 processedPos 91 processedPos equ x13 define 435 …; prob += (UInt32)3 * ((((processedPos << 8) + dic[(dicPos == 0 ? dicBufSize : dicPos) - 1]) & lpM… 436 mov t0, processedPos 447 inc processedPos 585 and pbPos, processedPos 676 mov processedPos, GLOB_2 processedPos_Spec 687 ; if (processedPos != 0 || checkDicSize != 0) 688 or x1, processedPos 1129 ; mov t0, processedPos [all …]
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/third_party/lzma/Asm/arm64/ |
D | LzmaDecOpt.S | 185 #define processedPos w28 macro 588 add sym, sym, processedPos, lsl 8 589 inc processedPos 687 and pbPos, pbMask, processedPos, lsl #(kLenNumLowBits + 1 + PSHIFT) 777 LOAD_LZMA_VAR processedPos, offset_processedPos 787 orr t0, checkDicSize, processedPos 1018 csel t0, processedPos, checkDicSize, eq 1052 p2_add processedPos, cnt 1234 inc processedPos 1256 …# The (checkDicSize == 0 && processedPos == 0) case was checked before in LzmaDec.c with kBadRepCo…
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