Searched refs:progLib (Results 1 – 2 of 2) sorted by relevance
/third_party/vk-gl-cts/modules/gles3/stress/ |
D | es3sLongRunningTests.cpp | 52 const gls::LongStressTestUtil::ProgramLibrary progLib (glu::GLSL_VERSION_300_ES); in init() local 72 const std::vector<gls::ProgramContext> contexts(1, progLib.generateBufferContext(4)); in init() 184 …const std::vector<gls::ProgramContext> contexts (1, progLib.generateTextureContext(numTextures, 5… in init() 200 …const std::vector<gls::ProgramContext> contexts(1, progLib.generateTextureContext(1, 128, 128, 0.5… in init() 250 contexts.push_back(progLib.generateFragmentPointLightContext(512, 512)); in init() 251 contexts.push_back(progLib.generateVertexUniformLoopLightContext(512, 512)); in init() 309 … std::vector<gls::ProgramContext>(1, progLib.generateBufferAndTextureContext(4, 512, 512)), in init() 325 contexts.push_back(progLib.generateFragmentPointLightContext(512, 512)); in init() 326 contexts.push_back(progLib.generateVertexUniformLoopLightContext(512, 512)); in init()
|
/third_party/vk-gl-cts/modules/gles2/stress/ |
D | es2sLongRunningTests.cpp | 52 const gls::LongStressTestUtil::ProgramLibrary progLib (glu::GLSL_VERSION_100_ES); in init() local 72 const std::vector<gls::ProgramContext> contexts(1, progLib.generateBufferContext(4)); in init() 184 …const std::vector<gls::ProgramContext> contexts (1, progLib.generateTextureContext(numTextures, 5… in init() 200 …const std::vector<gls::ProgramContext> contexts(1, progLib.generateTextureContext(1, 128, 128, 0.5… in init() 250 contexts.push_back(progLib.generateFragmentPointLightContext(512, 512)); in init() 251 contexts.push_back(progLib.generateVertexUniformLoopLightContext(512, 512)); in init() 309 … std::vector<gls::ProgramContext>(1, progLib.generateBufferAndTextureContext(4, 512, 512)), in init() 325 contexts.push_back(progLib.generateFragmentPointLightContext(512, 512)); in init() 326 contexts.push_back(progLib.generateVertexUniformLoopLightContext(512, 512)); in init()
|