Searched refs:ps30_input_emit_depth_fog (Results 1 – 1 of 1) sorted by relevance
149 ps30_input_emit_depth_fog(struct svga_shader_emitter *emit, in ps30_input_emit_depth_fog() function205 if (!ps30_input_emit_depth_fog(emit, &emit->ps_depth_pos)) in ps30_input()264 if (!ps30_input_emit_depth_fog(emit, &emit->input_map[idx])) in ps30_input()