Searched refs:ps_ (Results 1 – 2 of 2) sorted by relevance
681 ps_ = ps; in InitShader()1215 device_context->PSSetShader(ps_.Get(), nullptr, 0); in CopyDirty()1468 ComPtr<ID3D11PixelShader> ps_; member in D3D11DesktopDupObject
7207 (ps_*): This.