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Searched refs:push_constant_flags (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/microsoft/vulkan/
Ddzn_descriptor_set.c709 uint32_t push_constant_flags = 0; in dzn_pipeline_layout_create() local
713 push_constant_flags |= range->stageFlags; in dzn_pipeline_layout_create()
724 root_param->ShaderVisibility = translate_desc_visibility(push_constant_flags); in dzn_pipeline_layout_create()