Searched refs:quadLayoutDepthBuffer (Results 1 – 4 of 4) sorted by relevance
171 if(!state.quadLayoutDepthBuffer) in rasterize()187 if(!state.quadLayoutDepthBuffer) in rasterize()222 if(!state.quadLayoutDepthBuffer) in rasterize()
45 bool quadLayoutDepthBuffer : 1; member
1015 state.quadLayoutDepthBuffer = Surface::hasQuadLayout(context->depthBuffer->getInternalFormat()); in update()
412 if(!state.quadLayoutDepthBuffer) in depthTest()431 if(!state.quadLayoutDepthBuffer) in depthTest()683 if(!state.quadLayoutDepthBuffer) in writeDepth()702 if(!state.quadLayoutDepthBuffer) in writeDepth()718 if(!state.quadLayoutDepthBuffer) in writeDepth()