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Searched refs:quadX (Results 1 – 4 of 4) sorted by relevance

/third_party/vk-gl-cts/modules/glshared/
DglsRandomShaderCase.cpp211 int quadX = quadNdx - quadY*m_gridWidth; in init() local
213 m_indices[quadNdx*6+0] = (deUint16)(quadX + quadY*(m_gridWidth+1)); in init()
214 m_indices[quadNdx*6+1] = (deUint16)(quadX + (quadY+1)*(m_gridWidth+1)); in init()
215 m_indices[quadNdx*6+2] = (deUint16)(quadX + quadY*(m_gridWidth+1) + 1); in init()
218 m_indices[quadNdx*6+5] = (deUint16)(quadX + (quadY+1)*(m_gridWidth+1) + 1); in init()
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fFragmentOutputTests.cpp598 int quadX = quadNdx - quadY*(gridWidth-1); in iterate() local
600 indices[quadNdx*6+0] = deUint16(quadX + quadY*gridWidth); in iterate()
601 indices[quadNdx*6+1] = deUint16(quadX + (quadY+1)*gridWidth); in iterate()
602 indices[quadNdx*6+2] = deUint16(quadX + quadY*gridWidth + 1); in iterate()
604 indices[quadNdx*6+4] = deUint16(quadX + (quadY+1)*gridWidth + 1); in iterate()
Des3fShaderBuiltinVarTests.cpp853 const int quadX = quadNdx%maxQuadsX; in init() local
855 const float x0 = -1.0f + float(quadX)*w; in init()
/third_party/mesa3d/src/gallium/drivers/softpipe/
Dsp_setup.c971 const int quadX = x - ix; in plot() local
975 if (quadX != setup->quad[0].input.x0 || in plot()
983 setup->quad[0].input.x0 = quadX; in plot()