Searched refs:queued_ (Results 1 – 4 of 4) sorted by relevance
/third_party/node/deps/v8/src/compiler/ |
D | control-flow-optimizer.cc | 26 queued_(graph, 2), in ControlFlowOptimizer() 51 if (node->IsDead() || queued_.Get(node)) return; in Enqueue() 52 queued_.Set(node, true); in Enqueue()
|
D | loop-analysis.cc | 70 queued_(graph, 2), in LoopFinderImpl() 123 NodeMarker<bool> queued_; member in v8::internal::compiler::LoopFinderImpl 204 queued_.Set(node, false); in PropagateBackward() 330 queued_.Set(node, false); in PropagateForward() 371 if (!queued_.Get(node)) { in Queue() 373 queued_.Set(node, true); in Queue()
|
D | control-flow-optimizer.h | 52 NodeMarker<bool> queued_; variable
|
D | scheduler.cc | 243 queued_(scheduler->graph_, 2), in CFGBuilder() 320 if (!queued_.Get(node)) { in Queue() 323 queued_.Set(node, true); in Queue() 633 NodeMarker<bool> queued_; // Mark indicating whether node is queued. member in v8::internal::compiler::CFGBuilder
|