Searched refs:r00A2 (Results 1 – 1 of 1) sorted by relevance
/third_party/mesa3d/src/compiler/glsl/ |
D | builtin_int64.h | 710 ir_variable *const r00A2 = new(mem_ctx) ir_variable(glsl_type::int_type, "i", ir_var_auto); in umod64() local 711 body.emit(r00A2); in umod64() 717 body.emit(assign(r00A2, body.constant(int(31)), 0x01)); in umod64() 726 ir_expression *const r00A6 = less(r00A2, body.constant(int(1))); in umod64() 742 ir_expression *const r00A8 = sub(body.constant(int(31)), r00A2); in umod64() 744 ir_expression *const r00AA = lshift(swizzle_x(r0097), r00A2); in umod64() 753 ir_expression *const r00AD = lshift(swizzle_x(r0097), r00A2); in umod64() 756 ir_expression *const r00AE = lshift(body.constant(1u), r00A2); in umod64() 765 body.emit(assign(r00A2, add(r00A2, body.constant(int(-1))), 0x01)); in umod64()
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