Searched refs:rand32 (Results 1 – 9 of 9) sorted by relevance
77 uint32_t rand32 = *state; in FUZZ_rand() local78 rand32 *= prime1; in FUZZ_rand()79 rand32 += prime2; in FUZZ_rand()80 rand32 = FUZZ_rotl32(rand32, 13); in FUZZ_rand()81 *state = rand32; in FUZZ_rand()82 return rand32 >> 5; in FUZZ_rand()
63 U32 rand32 = *src; in RDG_rand() local64 rand32 *= PRIME1; in RDG_rand()65 rand32 ^= PRIME2; in RDG_rand()66 rand32 = RDG_rotl32(rand32, 13); in RDG_rand()67 *src = rand32; in RDG_rand()68 return rand32; in RDG_rand()
145 copy[i].dst = (rand32 (0) & (max_size - 1)); in init_copies()146 copy[i].dst &= ~dst_align_arr[rand32 (0) & ALIGN_MASK]; in init_copies()147 copy[i].src = (rand32 (0) & (max_size - 1)); in init_copies()148 copy[i].src &= ~src_align_arr[rand32 (0) & ALIGN_MASK]; in init_copies()149 copy[i].len = size_arr[rand32 (0) & SIZE_MASK]; in init_copies()169 rand32 (0x12345678); in main()
122 int align = strlen_align_arr[rand32 (0) & ALIGN_MASK]; in init_strlen_tests()123 int exp_len = strlen_len_arr[rand32 (0) & SIZE_MASK]; in init_strlen_tests()134 rand32 (0x12345678); in main()
7 static uint32_t rand32(void) in rand32() function14 uint64_t u = rand32(); in rand64()15 return u<<32 | rand32(); in rand64()23 return rand32() * 0x1p-32f; in frandf()
8 static uint32_t rand32(void) in rand32() function15 uint64_t u = rand32(); in rand64()16 return u<<32 | rand32(); in rand64()19 static float frandf(){return rand32() * 0x1p-32f;} in frandf()
23 rand32 (uint32_t seed) in rand32() function
165 U32 rand32 = *src; in FUZ_rand() local166 rand32 *= prime1; in FUZ_rand()167 rand32 += prime2; in FUZ_rand()168 rand32 = FUZ_rotl32(rand32, 13); in FUZ_rand()169 *src = rand32; in FUZ_rand()170 return rand32 >> 5; in FUZ_rand()
136 U32 rand32 = *src; in FUZ_rand() local137 rand32 *= PRIME1; in FUZ_rand()138 rand32 ^= PRIME2; in FUZ_rand()139 rand32 = FUZ_rotl32(rand32, 13); in FUZ_rand()140 *src = rand32; in FUZ_rand()141 return rand32; in FUZ_rand()