/third_party/vk-gl-cts/framework/randomshaders/ |
D | rsgBuiltinFunctions.hpp | 283 const float rangeMin = -4.0f; in transformValueRange() local 286 if (outMax < rangeMin || outMin > rangeMax) in transformValueRange() 289 inMin = deFloatAtanOver(deFloatMax(outMin, rangeMin)); in transformValueRange() 311 const float rangeMin = -DE_PI/2.0f; in transformValueRange() local 314 if (outMax < rangeMin || outMin > rangeMax) in transformValueRange() 317 inMin = deFloatSin(deFloatMax(outMin, rangeMin)); in transformValueRange() 339 const float rangeMin = 0.0f; in transformValueRange() local 342 if (outMax < rangeMin || outMin > rangeMax) in transformValueRange() 345 inMax = deFloatCos(deFloatMax(outMin, rangeMin)); in transformValueRange() 368 const float rangeMin = -1.0f; in transformValueRange() local [all …]
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/third_party/icu/icu4c/source/test/perf/howExpensiveIs/ |
D | sieve.cpp | 122 double rangeMin= (q1-(1.5*iqr)); in uprv_getMeanTime() local 131 if(times[i]<rangeMin || times[i]>rangeMax) { in uprv_getMeanTime() 133 printf("Removing outlier: %.9f outside [%.9f:%.9f]\n", times[i], rangeMin, rangeMax); in uprv_getMeanTime() 153 rangeMin= (q1-(1.5*iqr)); in uprv_getMeanTime()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fShaderOperatorTests.cpp | 238 , rangeMin (rangeMin_) in Value() 244 float rangeMin; member 370 , rangeMin (rangeMin_) in ShaderValue() 377 , rangeMin (0.0f) in ShaderValue() 383 float rangeMin; member 573 float scale = (v.rangeMax - v.rangeMin); in ShaderOperatorCase() 574 float minBias = v.rangeMin; in ShaderOperatorCase() 1367 … shaderSpec.inputs[shaderSpec.numInputs++] = ShaderValue(curInDataType, v.rangeMin, v.rangeMax); 1447 float rangeMin = isBoolCase ? -1.0f : isFloatCase ? -1.0f : -5.0f; local 1451 shaderSpec.inputs[1] = ShaderValue(curType, rangeMin, rangeMax); [all …]
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderOperatorTests.cpp | 293 , rangeMin (rangeMin_) in Value() 299 float rangeMin; member 494 , rangeMin (rangeMin_) in ShaderValue() 501 , rangeMin (0.0f) in ShaderValue() 507 float rangeMin; member 566 const float rangeMin = v.rangeMin; in ShaderOperatorCaseInstance() local 568 const float scale = rangeMax - rangeMin; in ShaderOperatorCaseInstance() 569 const float minBias = rangeMin; in ShaderOperatorCaseInstance() 1840 … shaderSpec.inputs[shaderSpec.numInputs++] = ShaderValue(curInDataType, v.rangeMin, v.rangeMax); in init() 1927 … const float rangeMin = (isBoolCase ? -1.0f : (isFloatCase ? -1.0f : (isUintCase ? 0.0f : -5.0f))); in init() local [all …]
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fShaderOperatorTests.cpp | 516 , rangeMin (rangeMin_) in Value() 522 FloatScalar rangeMin; member 720 , rangeMin (rangeMin_) in ShaderValue() 727 , rangeMin (0.0f) in ShaderValue() 733 FloatScalar rangeMin; member 1065 float rangeMin = v.rangeMin.getValue(m_renderCtx.getFunctions(), shaderType); in setupShaderData() local 1067 float scale = rangeMax - rangeMin; in setupShaderData() 1068 float minBias = rangeMin; in setupShaderData() 2239 … shaderSpec.inputs[shaderSpec.numInputs++] = ShaderValue(curInDataType, v.rangeMin, v.rangeMax); 2326 float rangeMin = isBoolCase ? -1.0f : isFloatCase ? -1.0f : isUintCase ? 0.0f : -5.0f; local [all …]
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/third_party/jsframework/runtime/main/extend/systemplugin/napi/webgl/ |
D | webgl.js | 67 rangeMin: '[PC preview] unknow rangeMin', property
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/third_party/typescript/lib/ |
D | lib.webworker.d.ts | 5395 readonly rangeMin: GLint; property
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D | lib.dom.d.ts | 16642 readonly rangeMin: GLint; property
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/third_party/typescript/src/lib/ |
D | webworker.generated.d.ts | 5375 readonly rangeMin: GLint; property
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D | dom.generated.d.ts | 16622 readonly rangeMin: GLint; property
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/third_party/typescript/tests/lib/ |
D | lib.d.ts | 15760 rangeMin: number; property
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