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Searched refs:readFramebufferName (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv3.cpp223 GLuint readFramebufferName = context->getReadFramebufferName(); in ReadBuffer() local
228 if(readFramebufferName != 0) in ReadBuffer()
275 if(readFramebufferName == 0) in ReadBuffer()