Searched refs:ready_fence (Results 1 – 3 of 3) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_state.h | 577 struct util_queue_fence *ready_fence,
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D | si_state_shaders.cpp | 3090 struct util_queue_fence *ready_fence, in si_schedule_initial_compile() argument 3094 util_queue_fence_init(ready_fence); in si_schedule_initial_compile() 3105 util_queue_add_job(&sctx->screen->shader_compiler_queue, job, ready_fence, execute, NULL, 0); in si_schedule_initial_compile() 3108 util_queue_fence_wait(ready_fence); in si_schedule_initial_compile() 3114 util_queue_fence_wait(ready_fence); in si_schedule_initial_compile()
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/third_party/mesa3d/src/gallium/drivers/iris/ |
D | iris_program.c | 1277 struct util_queue_fence *ready_fence, in iris_schedule_compile() argument 1290 util_queue_add_job(&screen->shader_compiler_queue, job, ready_fence, execute, in iris_schedule_compile() 1294 util_queue_fence_wait(ready_fence); in iris_schedule_compile()
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