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Searched refs:redeclares_gl_fragcoord (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/compiler/glsl/
Dlinker.cpp1971 bool redeclares_gl_fragcoord = false; in link_fs_inout_layout_qualifiers() local
1989 if ((redeclares_gl_fragcoord && !shader->redeclares_gl_fragcoord && in link_fs_inout_layout_qualifiers()
1991 || (shader->redeclares_gl_fragcoord && !redeclares_gl_fragcoord && in link_fs_inout_layout_qualifiers()
2002 if (redeclares_gl_fragcoord && shader->redeclares_gl_fragcoord && in link_fs_inout_layout_qualifiers()
2014 if (shader->redeclares_gl_fragcoord || shader->uses_gl_fragcoord) { in link_fs_inout_layout_qualifiers()
2015 redeclares_gl_fragcoord = shader->redeclares_gl_fragcoord; in link_fs_inout_layout_qualifiers()
Dglsl_parser_extras.cpp1957 shader->redeclares_gl_fragcoord = state->fs_redeclares_gl_fragcoord; in set_shader_inout_layout()
/third_party/mesa3d/src/mesa/main/
Dshader_types.h191 bool redeclares_gl_fragcoord; member