Searched refs:reference_inner (Results 1 – 2 of 2) sorted by relevance
/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/ |
D | esextcTessellationShaderTriangles.hpp | 159 float reference_inner[2]; member 170 memset(reference_inner, 0, sizeof(reference_inner)); in _run()
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D | esextcTessellationShaderTriangles.cpp | 612 run.reference_inner[0] = run.base_inner[0]; in initTest() 613 run.reference_inner[1] = run.base_inner[1] * 0.25f; in initTest() 628 TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES, run.reference_inner, run.reference_outer, in initTest() 652 << run.reference_inner[0] << ", " << run.reference_inner[1] << "]" in initTest() 677 << run.reference_inner[0] << ", " << run.reference_inner[1] << "]" in initTest() 696 run.reference_inner, false, /* is_point_mode_enabled */ in initTest() 756 << run.reference_inner[0] << ", " << run.reference_inner[1] << "]" in iterate()
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