Searched refs:renderAction (Results 1 – 1 of 1) sorted by relevance
1839 const LabeledAction& renderAction = m_renderActions[renderNdx]; in init() local1842 if (!isCompatibleCreateAndRenderActions(*createAction.action, *renderAction.action)) in init()1845 if (dynamic_cast<const GLESImageApi::RenderTexture2DArray*>(renderAction.action.get()) || in init()1846 dynamic_cast<const GLESImageApi::RenderYUVTexture*>(renderAction.action.get())) in init()1849 spec.name = std::string("gles3_") + createAction.label + "_" + renderAction.label; in init()1854 spec.name = std::string("gles2_") + createAction.label + "_" + renderAction.label; in init()1860 spec.operations.push_back(TestSpec::Operation(0, *renderAction.action)); in init()2041 const LabeledAction& renderAction = m_renderActions[renderNdx]; in init() local2045 if (!isCompatibleCreateAndRenderActions(*createAction.action, *renderAction.action)) in init()2050 spec.name = std::string("gles2_") + createAction.label + "_" + renderAction.label; in init()[all …]