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Searched refs:render_pass_cache (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/zink/
Dzink_render_pass.c426 struct hash_entry *entry = _mesa_hash_table_search_pre_hashed(ctx->render_pass_cache, hash, in get_render_pass()
436 if (!_mesa_hash_table_insert_pre_hashed(ctx->render_pass_cache, hash, &rp->state, rp)) in get_render_pass()
739 ctx->render_pass_cache = _mesa_hash_table_create(NULL, in zink_init_render_pass()
742 return !!ctx->render_pass_cache; in zink_init_render_pass()
Dzink_context.h275 struct hash_table *render_pass_cache; member
Dzink_context.c165 hash_table_foreach(ctx->render_pass_cache, he) in zink_context_destroy()
175 _mesa_hash_table_destroy(ctx->render_pass_cache, NULL); in zink_context_destroy()