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Searched refs:render_pass_state_cache (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/zink/
Dzink_render_pass.c439 … struct set_entry *entry = _mesa_set_search_or_add(&ctx->render_pass_state_cache, &pstate, &found); in get_render_pass()
445 ppstate->id = ctx->render_pass_state_cache.entries; in get_render_pass()
738 _mesa_set_init(&ctx->render_pass_state_cache, ctx, hash_rp_state, equals_rp_state); in zink_init_render_pass()
Dzink_context.h274 struct set render_pass_state_cache; member