Searched refs:render_path (Results 1 – 4 of 4) sorted by relevance
38 const char *render_path; in pvr_srv_create_timeline() local42 render_path = drmGetRenderDeviceNameFromFd(render_fd); in pvr_srv_create_timeline()43 if (!render_path) { in pvr_srv_create_timeline()49 fd = open(render_path, O_CLOEXEC | O_RDWR); in pvr_srv_create_timeline()50 drmFree((void *)render_path); in pvr_srv_create_timeline()
229 vk_free(&pdevice->vk.instance->alloc, pdevice->render_path); in pvr_physical_device_finish()355 pdevice->render_path = vk_strdup(&pdevice->vk.instance->alloc, in pvr_physical_device_init()358 if (!pdevice->render_path) { in pvr_physical_device_init()459 vk_free(&pdevice->vk.instance->alloc, pdevice->render_path); in pvr_physical_device_init()1600 device->render_fd = open(pdevice->render_path, O_RDWR | O_CLOEXEC); in pvr_CreateDevice()1605 pdevice->render_path); in pvr_CreateDevice()
197 char *render_path; member
281 void render_path(SkCanvas* canvas, const SkPath& path) { in render_path() function999 render_path(canvas, fPath); in render()1509 render_path(canvas, fPath); in render()