Searched refs:requiredFloatFormats (Results 1 – 2 of 2) sorted by relevance
1095 static const deUint32 requiredFloatFormats[] = in init() local1162 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(requiredFloatFormats); fmtNdx++) in init()1164 deUint32 format = requiredFloatFormats[fmtNdx]; in init()1265 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(requiredFloatFormats); fmtNdx++) in init()1267 deUint32 format = requiredFloatFormats[fmtNdx]; in init()
382 constexpr GLenum requiredFloatFormats[] = { in DetermineRGTextureSupport() local394 !GetFormatSupport(textureCaps, requiredFloatFormats, true, false, false, false, false)) in DetermineRGTextureSupport()