Searched refs:reserveSlot (Results 1 – 2 of 2) sorted by relevance
/third_party/glslang/glslang/MachineIndependent/ |
D | iomapper.cpp | 464 int TDefaultIoResolverBase::reserveSlot(int set, int slot, int size) { in reserveSlot() function in glslang::TDefaultIoResolverBase 479 return reserveSlot(set, base, size); in getFreeSlot() 486 return reserveSlot(set, base, size); in getFreeSlot() 781 …ent.newBinding = reserveSlot(set, getBaseBinding(resource, set) + type.getQualifier().layoutBindin… in resolveBinding() 856 reserveSlot(storageKey, location, numLocations); in reserverStorageSlot() 882 reserveSlot(storageKey, location, numLocations); in reserverStorageSlot() 912 reserveSlot(resource, binding, numBindings); in reserverResourceSlot() 976 return ent.newBinding = reserveSlot( in resolveBinding() 1059 …return ent.newBinding = reserveSlot(set, getBaseBinding(resource, set) + type.getQualifier().layou… in resolveBinding()
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D | iomapper.h | 118 int reserveSlot(int set, int slot, int size = 1);
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