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Searched refs:resourceAccess (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/src/gpu/
DGrGpuResource.cpp28 fGrResourceTag = cache->resourceAccess().getCurrentGrResourceTag(); in GrGpuResource()
37 get_resource_cache(fGpu)->resourceAccess().insertResource(this); in registerWithCache()
46 get_resource_cache(fGpu)->resourceAccess().insertResource(this); in registerWithCacheWrapped()
62 get_resource_cache(fGpu)->resourceAccess().removeResource(this); in release()
73 get_resource_cache(fGpu)->resourceAccess().removeResource(this); in abandon()
150 get_resource_cache(fGpu)->resourceAccess().removeUniqueKey(this); in removeUniqueKey()
170 get_resource_cache(fGpu)->resourceAccess().changeUniqueKey(this, key); in setUniqueKey()
184 get_resource_cache(fGpu)->resourceAccess().notifyARefCntReachedZero(mutableThis, removedRef); in notifyARefCntIsZero()
189 get_resource_cache(fGpu)->resourceAccess().willRemoveScratchKey(this); in removeScratchKey()
202 get_resource_cache(fGpu)->resourceAccess().didChangeBudgetStatus(this); in makeBudgeted()
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DGrResourceCache.h74 ResourceAccess resourceAccess();
511 inline GrResourceCache::ResourceAccess GrResourceCache::resourceAccess() { in resourceAccess() function