Searched refs:rgba_texture (Results 1 – 3 of 3) sorted by relevance
280 pipe_resource_reference(&surface->rgba_texture, NULL); in d3d12_surface_destroy()289 info.src.resource = pre ? surface->base.texture : surface->rgba_texture; in blit_surface()290 info.dst.resource = pre ? surface->rgba_texture : surface->base.texture; in blit_surface()325 if (!surface->rgba_texture) { in d3d12_surface_update_pre_draw()340 surface->rgba_texture = screen->base.resource_create(&screen->base, &templ); in d3d12_surface_update_pre_draw()344 res = d3d12_resource(surface->rgba_texture); in d3d12_surface_update_pre_draw()
35 struct pipe_resource *rgba_texture; member
1185 d3d12_surface(psurf)->rgba_texture : psurf->texture; in d3d12_draw_vbo()