Searched refs:rsl (Results 1 – 4 of 4) sorted by relevance
618 int sl, rsl, col, pos, possl; in mark_all_blocks() local622 rsl = s->image_height - sl - 1; in mark_all_blocks()623 b = s->frame_blocks + col + rsl / s->block_height * s->cols; in mark_all_blocks()625 pos = s->image_width * rsl * 3 + col * s->block_width * 3; in mark_all_blocks()627 s->key_frame + pos, rsl % s->block_height, keyframe); in mark_all_blocks()
555 float rsl = right - left; in opengl_make_ortho() local562 matrix[0] = 2.0f / rsl; in opengl_make_ortho()565 matrix[12] = -ral / rsl; in opengl_make_ortho()
6673 "rsl~m",
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