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Searched refs:run_frag (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/imagination/vulkan/
Dpvr_job_render.h49 bool run_frag; member
Dpvr_job_render.c1521 submit_info->run_frag = job->run_frag; in pvr_render_job_ws_submit_info_init()
1570 if (job->run_frag) { in pvr_render_job_submit()
Dpvr_queue.c235 if (sub_cmd->job.run_frag && framebuffer->layers > 1) in pvr_process_graphics_cmd()
Dpvr_cmd_buffer.c1059 job->run_frag = true; in pvr_sub_cmd_gfx_job_init()
/third_party/mesa3d/src/imagination/vulkan/winsys/
Dpvr_winsys.h350 bool run_frag; member
/third_party/mesa3d/src/imagination/vulkan/winsys/pvrsrvkm/
Dpvr_srv_job_render.c661 submit_info->run_frag, in pvr_srv_winsys_render_submit()