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Searched refs:sampleShader (Results 1 – 8 of 8) sorted by relevance

/third_party/skia/src/sksl/codegen/
DSkSLPipelineStageCodeGenerator.h32 virtual String sampleShader(int index, String coords) = 0;
DSkSLVMCodeGenerator.h58 SampleShaderFn sampleShader,
DSkSLVMCodeGenerator.cpp120 SampleShaderFn sampleShader,
352 SampleShaderFn sampleShader, in SkVMGenerator() argument
358 , fSampleShader(std::move(sampleShader)) in SkVMGenerator()
1817 SampleShaderFn sampleShader, in ProgramToSkVM() argument
1856 SkVMGenerator generator(program, builder, debugInfo, std::move(sampleShader), in ProgramToSkVM()
1897 auto sampleShader = [&](int, skvm::Coord) { in ProgramToSkVM() local
1912 SkVMGenerator generator(program, b, debugInfo, sampleShader, sampleColorFilter, sampleBlender); in ProgramToSkVM()
2038 auto sampleShader = [&](int i, skvm::Coord coord) { in testingOnly_ProgramToSkVMShader() local
2055 destColor, sampleShader, /*sampleColorFilter=*/nullptr, in testingOnly_ProgramToSkVMShader()
DSkSLPipelineStageCodeGenerator.cpp179 sampleOutput = fCallbacks->sampleShader(index, exprBuffer.fBuffer.str()); in writeChildCall()
/third_party/skia/fuzz/oss_fuzz/
DFuzzSKSL2Pipeline.cpp41 String sampleShader(int index, String coords) override { in FuzzSKSL2Pipeline() function in FuzzSKSL2Pipeline::Callbacks
/third_party/skia/src/core/
DSkRuntimeEffect.cpp872 auto sampleShader = [&](int ix, skvm::Coord coord) { in onProgram() local
901 c, c, sampleShader, sampleColorFilter, sampleBlender); in onProgram()
1036 auto sampleShader = [&](int ix, skvm::Coord coord) { in onProgram() local
1061 SkMakeSpan(uniform), device, local, paint, paint, sampleShader, in onProgram()
1146 auto sampleShader = [&](int ix, skvm::Coord coord) { in onProgram() local
1174 src, dst, sampleShader, sampleColorFilter, sampleBlender); in onProgram()
/third_party/skia/src/gpu/effects/
DGrSkSLFP.cpp123 String sampleShader(int index, String coords) override { in emitCode() function in GrSkSLFP::Impl::emitCode::FPCallbacks
/third_party/skia/src/sksl/
DSkSLMain.cpp431 String sampleShader(int index, String coords) override { in processCommand() function in processCommand::__anon36b469b00802::Callbacks