Searched refs:savedRepeat (Results 1 – 2 of 2) sorted by relevance
92 static unsigned int savedRepeat; variable99 savedRepeat = UnityFixture.RepeatCount; in TEST_SETUP()107 UnityFixture.RepeatCount= savedRepeat; in TEST_TEAR_DOWN()
160 static unsigned int savedRepeat; variable167 savedRepeat = UnityFixture.RepeatCount; in TEST_SETUP()175 UnityFixture.RepeatCount= savedRepeat; in TEST_TEAR_DOWN()