Searched refs:scissorHeight (Results 1 – 3 of 3) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/ |
D | DrawCallPerf.cpp | 485 unsigned int scissorHeight = windowHeight; in ChangeScissorThenDraw() local 490 glScissor(scissorX, scissorY, scissorWidth, scissorHeight); in ChangeScissorThenDraw() 493 if (scissorX < kScissorStep || scissorHeight < kScissorStep * 2) in ChangeScissorThenDraw() 499 scissorHeight = windowHeight; in ChangeScissorThenDraw() 506 scissorHeight -= kScissorStep * 2; in ChangeScissorThenDraw()
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.cpp | 117 mState.scissorHeight = 0; in Context() 283 mState.scissorHeight = surface ? surface->getHeight() : 0; in makeCurrent() 712 mState.scissorHeight = height; in setScissorParams() 2095 params[3] = mState.scissorHeight; in getIntegerv() 2760 …, mState.scissorY, mState.scissorX + mState.scissorWidth, mState.scissorY + mState.scissorHeight }; in applyScissor() 3492 …X, mState.scissorY, mState.scissorX + mState.scissorWidth, mState.scissorY + mState.scissorHeight); in clearColorBuffer() 3535 …X, mState.scissorY, mState.scissorX + mState.scissorWidth, mState.scissorY + mState.scissorHeight); in clearDepthBuffer() 3563 …X, mState.scissorY, mState.scissorX + mState.scissorWidth, mState.scissorY + mState.scissorHeight); in clearStencilBuffer() 4114 …X, mState.scissorY, mState.scissorX + mState.scissorWidth, mState.scissorY + mState.scissorHeight); in blitFramebuffer()
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D | Context.h | 368 GLsizei scissorHeight; member
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