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Searched refs:scissor_states (Results 1 – 7 of 7) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/zink/
Dzink_draw.cpp611 scissors[i].offset.x = ctx->vp_state.scissor_states[i].minx; in zink_draw()
612 scissors[i].offset.y = ctx->vp_state.scissor_states[i].miny; in zink_draw()
613 …scissors[i].extent.width = ctx->vp_state.scissor_states[i].maxx - ctx->vp_state.scissor_states[i].… in zink_draw()
614 …scissors[i].extent.height = ctx->vp_state.scissor_states[i].maxy - ctx->vp_state.scissor_states[i]… in zink_draw()
Dzink_context.h143 struct pipe_scissor_state scissor_states[PIPE_MAX_VIEWPORTS]; member
Dzink_blit.c406 util_blitter_save_scissor(ctx->blitter, ctx->vp_state.scissor_states); in zink_blit_begin()
Dzink_context.c1208 ctx->vp_state.scissor_states[start_slot + i] = states[i]; in zink_set_scissor_states()
/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_context.h198 struct pipe_scissor_state scissor_states[PIPE_MAX_VIEWPORTS]; member
Dd3d12_blit.cpp553 util_blitter_save_scissor(ctx->blitter, ctx->scissor_states); in util_blit_save_state()
Dd3d12_context.cpp1367 ctx->scissor_states[start_slot + i] = states[i]; in d3d12_set_scissor_states()