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Searched refs:scratch_state (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_state.h227 struct si_atom scratch_state; member
243 SI_ATOM_BIT(stencil_ref) | SI_ATOM_BIT(scratch_state) | SI_ATOM_BIT(window_rectangles)); in si_atoms_that_always_roll_context()
Dsi_cp_dma.c269 si_mark_atom_dirty(sctx, &sctx->atoms.s.scratch_state); in si_cp_dma_realign_engine()
Dsi_gfx_cs.c541 si_mark_atom_dirty(ctx, &ctx->atoms.s.scratch_state); in si_begin_new_gfx_cs()
Dsi_state_shaders.cpp4070 si_mark_atom_dirty(sctx, &sctx->atoms.s.scratch_state); in si_update_spi_tmpring_size()
4301 sctx->atoms.s.scratch_state.emit = si_emit_scratch_state; in si_init_shader_functions()
/third_party/mesa3d/docs/relnotes/
D21.3.0.rst4354 - radeonsi: remove redundant setting scratch_state atom dirty
4355 - radeonsi: set scratch_state dirty only if ctx->scratch_buffer allocated